shader_XR7body
{
 layer0
  {
    map=gradient2.tga
    texgen_s=sphere_map
    texgen_t=sphere_map
    emission=1. 1. 1. 1.
  }
 layer1
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
    emission=1.0 1.0 1.0 1.0
    blendfunc=filter
  }
 layer2
  {
    map=XR7Cougar.tga
    blendfunc=dst_alpha src_alpha
    specular=0 0 0 0
    shininess=0
    emission=0.3 0.3 0.3 1
    mipmap=0
  }
 layer3 
  {
 	emission=0.3 0.3 0.3 1
 	specular=0 0 0 0
 	shininess=0
 	map=filter.tga
 	texscale=250
 	blendfunc=blend
  }
}
shader_XR7grill
{
  layer0
  {
    map=gradient.tga
    texgen_s=sphere_map
    texgen_t=sphere_map
    emission=1. 1. 1. 1.
  }
 layer1
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
    emission=1. 1. 1. 1.
    blendfunc=filter
  }
 layer2
  {
    map=XR7Cougar.tga
    blendfunc=dst_alpha src_alpha
    emission=.3. .3. .3. .3.
    mipmap=0
  }
}
shader_XR7windows
{
  layer0
  {
    map=XR7doze.tga
    blendfunc=blend
    depthwrite=1
  }
  layer1
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
    emission=1. 1. 1. 1.
    blendfunc=add
  }
  layer2
  {
    map=XR7doze.tga
    blendfunc=blend
    depthwrite=1
  }
}
shader_XR7lightcover
{
 layer0
  {
    map=XR7doze.tga
    blendfunc=blend
    emission=.3. .3. .3. .3.
    mipmap=0
  }
 layer1
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
    emission=1. 1. 1. 1.
    blendfunc=add
  }
}
shader_TRXrim
{
  layer0
  {
    map=merkurtrx.tga
    emission=.3. .3. .3. .3.
    mipmap=0
  }
}
shader_1__default
{
  layer0
  {
    map=rearwheelshot.tga
    emission=.3. .3. .3. .3.
    mipmap=0
  }
}
shader_XR7kit
{
 layer0
  {
    map=gradient2.tga
    texgen_s=sphere_map
    texgen_t=sphere_map
    emission=1. 1. 1. 1.
  }
 layer1
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
    emission=1. 1. 1. 1.
    blendfunc=filter
  }
 layer2
  {
    map=XR7kit.tga
    blendfunc=dst_alpha src_alpha
    emission=.3. .3. .3. .3.
    mipmap=0
  }
}
shader_XR7spoiler
{
 layer0
  {
    map=gradient2.tga
    texgen_s=sphere_map
    texgen_t=sphere_map
    emission=1. 1. 1. 1.
  }
 layer1
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
    emission=1. 1. 1. 1.
    blendfunc=filter
  }
 layer2
  {
    map=XR7kit.tga
    blendfunc=dst_alpha src_alpha
    emission=.3. .3. .3. .3.
    mipmap=0
  }
}