shader_1310windows
{
cull=back
layer0
{
map=1310corp.tga
shininess=30
specular=0.90,0.90,0.90
diffuse=0.95,0.95,0.95
ambient=0.13,0.13,0.13
emission=0.13,0.13,0.13
depthwrite=0 
blendfunc=blend
}
layer1
{
map=$trackenvmap
texgen_s=reflection_map
texgen_t=reflection_map
texgen_r=reflection_map
blendfunc=src_color one_minus_src_color
}
}
shader_1310headlext
{
cull=back
layer0
{
map=1310corp.tga
shininess=30
specular=0.90,0.90,0.90
diffuse=0.95,0.95,0.95
ambient=0.13,0.13,0.13
emission=0.13,0.13,0.13
depthwrite=0 
blendfunc=blend
}
layer1
{
map=$trackenvmap
texgen_s=reflection_map
texgen_t=reflection_map
texgen_r=reflection_map
blendfunc=src_color one_minus_src_color
}
}
shader_1310color
{
layer0
{
map=gradient.tga
texgen_s=sphere_map
texgen_t=sphere_map
emission=1. 1. 1. 1.
}
layer1
{
map=$trackenvmap
texgen_s=reflection_map
texgen_t=reflection_map
texgen_r=reflection_map
emission=.1 .1 .1 .1
blendfunc=filter
}
layer2
{
map=1310col.tga
 mipmap=0
 ;shininess=64
 ;specular= 0.5 0.5 0.5 1
 ;diffuse= 1 1 1
 ambient= .2 .2 .2
 emission= .25 .25 .25 .25
blendfunc=dst_alpha src_alpha
}
}

shader_1310argintiu
{
layer0
{
map=gradient.tga
texgen_s=sphere_map
texgen_t=sphere_map
emission=.3 .3 .3 .3
}
layer1
{
map=$trackenvmap
texgen_s=reflection_map
texgen_t=reflection_map
texgen_r=reflection_map
emission=1.5 1.5 1.5 1.5 
blendfunc=filter
}
layer2
{
map=gri.tga
 mipmap=0
 ;shininess=80
 ;specular= 0.5 0.5 0.5 1
 ;diffuse= 1 1 1
 ambient= .2 .2 .2
 emission= .1 .1 .1 .1
blendfunc=dst_alpha src_alpha
}
}

shader_1310oglinda1
{
layer0
{
map=gri.tga
texgen_s=sphere_map
texgen_t=sphere_map
emission=1. 1. 1. 1.
}
layer1
{
map=$trackenvmap
texgen_s=reflection_map
texgen_t=reflection_map
texgen_r=reflection_map
emission=4. 4. 4. 4.
blendfunc=filter
depthwrite=40
}
;layer2
;{
;map=gri.tga
; mipmap=0
 ;shininess=64
 ;specular= 0.5 0.5 0.5 1
 ;diffuse= 1 1 1
 ambient= .2 .2 .2
 emission= .1 .1 .1 .1
;blendfunc=dst_alpha src_alpha
;}
}
shader_1310oglinda2
{
layer0
{
map=gri.tga
texgen_s=sphere_map
texgen_t=sphere_map
emission=1. 1. 1. 1.
}
layer1
{
map=$trackenvmap
texgen_s=reflection_map
texgen_t=reflection_map
texgen_r=reflection_map
emission=4. 4. 4. 4.
blendfunc=filter
depthwrite=40
}
;layer2
;{
;map=gri.tga
; mipmap=0
 ;shininess=64
 ;specular= 0.5 0.5 0.5 1
 ;diffuse= 1 1 1
 ambient= .2 .2 .2
 emission= .1 .1 .1 .1
;blendfunc=dst_alpha src_alpha
;}
}
shader_1310siglaspate
{
layer0
{
map=gradient.tga
texgen_s=sphere_map
texgen_t=sphere_map
emission=.1. .1. .1. .1.
}
layer1
{
map=$trackenvmap
texgen_s=reflection_map
texgen_t=reflection_map
texgen_r=reflection_map
emission=.1. .1. .1. .1.
blendfunc=filter
}
layer2
{
map=1310corp.tga
 mipmap=0
 shininess=128
 ;specular= 0.5 0.5 0.5 1
 ;diffuse= 1 1 1
 ambient= .1 .1 .1
 emission= .1 .1 .1 .1
blendfunc=dst_alpha src_alpha
}
}

shader_1310texnoluciu
{
  layer0 
  {    
    map=1310corp.tga
    shininess=128
    specular= .02 .02 .02
    diffuse= .9 .9 .9
    ambient= .18 .18 .18
    emission= .22 .22 .22 .22
  }
}

shader_shadow
{
cull=front
layer0
{
map=shadow.tga
blendfunc=one_src_alpha
;blendfunc=src_color one_minus_src_alpha
;depthwrite=1
}
}

shader_1310interior
{
  layer0 
  {    
    map=1310corp.tga
    shininess=128
    specular= .0 .0 .0
    diffuse= .9 .9 .9
    ambient= 5.1 5.1 5.1
    emission= .22 .22 .22 .22
  }
}
shader_1310interior2
{
  layer0 
  {    
    map=1310corp.tga
    shininess=128
    specular= .0 .0 .0
    diffuse= .9 .9 .9
    ambient= 5.1 5.1 5.1
    emission= .22 .22 .22 .22
  }
}
shader_1310interior3
{
  layer0 
  {    
    map=1310corp.tga
    shininess=128
    specular= .0 .0 .0
    diffuse= .9 .9 .9
    ambient= 5.1 5.1 5.1
    emission= .22 .22 .22 .22
  }
}
shader_1310interior4
{
  layer0 
  {    
    map=1310corp.tga
    shininess=128
    specular= .0 .0 .0
    diffuse= .9 .9 .9
    ambient= 5.1 5.1 5.1
    emission= .22 .22 .22 .22
  }
}
shader_1310volan
{
  layer0 
  {    
    map=1310corp.tga
    shininess=128
    specular= .0 .0 .0
    diffuse= .9 .9 .9
    ambient= 5.1 5.1 5.1
    emission= .22 .22 .22 .22
  }
}
shader_1310numar
{
  layer0 
  {    
    map=1310corp.tga
    shininess=128
    specular= .0 .0 .0
    diffuse= .9 .9 .9
    ambient= 5.1 5.1 5.1
    emission= .22 .22 .22 .22
  }
}
shader_sorina
{
  layer0 
  {    
    map=Sorina2.tga
    shininess=128
    specular= .0 .0 .0
    diffuse= .9 .9 .9
    ambient= 5.18 5.18 5.18
    emission= .22 .22 .22 .22
  }
}
shader_roata1
{
  layer0 
  {    
    map=1310wheel.tga
    shininess=128
    specular= .0 .0 .0
    diffuse= .9 .9 .9
    ambient= 5.1 5.1 5.1
    emission= .1 .1 .1 .1
  }
}
shader_roata2
{
  layer0 
  {    
    map=1310wheel.tga
    shininess=128
    specular= .0 .0 .0
    diffuse= .9 .9 .9
    ambient= 5.1 5.1 5.1
    emission= .1 .1 .1 .1
  }
}
shader_1310inchisfata
{
  layer0 
  {    
    map=1310corp.tga
    shininess=128
    specular= .02 .02 .02
    diffuse= .9 .9 .9
    ambient= .18 .18 .18
    emission= .22 .22 .22 .22
  }
}
shader_1310headlint
{
  layer0 
  {    
    map=1310corp.tga
    shininess=128
    specular= .02 .02 .02
    diffuse= .9 .9 .9
    ambient= .18 .18 .18
    emission= .22 .22 .22 .22
  }
}
shader_1310semnal
{
  layer0 
  {    
    map=1310corp.tga
    shininess=128
    specular= .02 .02 .02
    diffuse= .9 .9 .9
    ambient= .18 .18 .18
    emission= .22 .22 .22 .22
  }
}
shader_1310barainchis1
{
  layer0 
  {    
    map=1310corp.tga
    shininess=128
    specular= .02 .02 .02
    diffuse= .9 .9 .9
    ambient= .18 .18 .18
    emission= .22 .22 .22 .22
  }
}
shader_1310barainchis2
{
  layer0 
  {    
    map=1310corp.tga
    shininess=128
    specular= .02 .02 .02
    diffuse= .9 .9 .9
    ambient= .18 .18 .18
    emission= .22 .22 .22 .22
  }
}
shader_1310barainchis3
{
  layer0 
  {    
    map=1310corp.tga
    shininess=128
    specular= .02 .02 .02
    diffuse= .9 .9 .9
    ambient= .18 .18 .18
    emission= .22 .22 .22 .22
  }
}
shader_1310teava
{
  layer0 
  {    
    map=1310corp.tga
    shininess=128
    specular= .02 .02 .02
    diffuse= .9 .9 .9
    ambient= .18 .18 .18
    emission= .22 .22 .22 .22
  }
}
shader_1310stop
{
  layer0 
  {    
    map=1310corp.tga
    shininess=128
    specular= .02 .02 .02
    diffuse= .9 .9 .9
    ambient= .18 .18 .18
    emission= .22 .22 .22 .22
  }
}
shader_1310stopnegru
{
  layer0 
  {    
    map=1310corp.tga
    shininess=128
    specular= .02 .02 .02
    diffuse= .9 .9 .9
    ambient= .18 .18 .18
    emission= .22 .22 .22 .22
  }
}
shader_1310inchisspate
{
  layer0 
  {    
    map=1310corp.tga
    shininess=128
    specular= .02 .02 .02
    diffuse= .9 .9 .9
    ambient= .18 .18 .18
    emission= .22 .22 .22 .22
  }
}
shader_1310baragri1
{
layer0
{
map=gradient.tga
texgen_s=sphere_map
texgen_t=sphere_map
emission=.3 .3 .3 .3
}
layer1
{
map=$trackenvmap
texgen_s=reflection_map
texgen_t=reflection_map
texgen_r=reflection_map
emission=1.5 1.5 1.5 1.5 
blendfunc=filter
}
layer2
{
map=gri.tga
 mipmap=0
 ;shininess=80
 ;specular= 0.5 0.5 0.5 1
 ;diffuse= 1 1 1
 ambient= .2 .2 .2
 emission= .1 .1 .1 .1
blendfunc=dst_alpha src_alpha
}
}
shader_1310baragri2
{
layer0
{
map=gradient.tga
texgen_s=sphere_map
texgen_t=sphere_map
emission=.3 .3 .3 .3
}
layer1
{
map=$trackenvmap
texgen_s=reflection_map
texgen_t=reflection_map
texgen_r=reflection_map
emission=1.5 1.5 1.5 1.5 
blendfunc=filter
}
layer2
{
map=gri.tga
 mipmap=0
 ;shininess=80
 ;specular= 0.5 0.5 0.5 1
 ;diffuse= 1 1 1
 ambient= .2 .2 .2
 emission= .1 .1 .1 .1
blendfunc=dst_alpha src_alpha
}
}
shader_1310grispate
{
layer0
{
map=gradient.tga
texgen_s=sphere_map
texgen_t=sphere_map
emission=.3 .3 .3 .3
}
layer1
{
map=$trackenvmap
texgen_s=reflection_map
texgen_t=reflection_map
texgen_r=reflection_map
emission=1.5 1.5 1.5 1.5 
blendfunc=filter
}
layer2
{
map=gri.tga
 mipmap=0
 ;shininess=80
 ;specular= 0.5 0.5 0.5 1
 ;diffuse= 1 1 1
 ambient= .2 .2 .2
 emission= .1 .1 .1 .1
blendfunc=dst_alpha src_alpha
}
}
shader_1310brklights
{

layer0
{
        map=1310corp.tga
        shininess=20
        specular= .3 .3 .3
        diffuse= .0 .0 .0
        ambient= .0 .0 .0
        emission= 2 1 1
        blendfunc=src_alpha one_minus_src_alpha
}
}