objects
{
  barrier1
  {
    file=barrier1.dof
    flags=2
  }
  barrier2
  {
    file=barrier2.dof
    flags=2
  }
  barrier3
  {
    file=barrier3.dof
    flags=2
  }
  barrier4
  {
    file=barrier4.dof
    flags=2
  }
  grass1
  {
    file=grass1.dof
    flags=4
  }
  grass2
  {
    file=grass2.dof
    flags=4
  }
  grass3
  {
    file=grass3.dof
    flags=4
  }
  grass4
  {
    file=grass4.dof
    flags=4
  }
  gravel1
  {
    file=gravel1.dof
    flags=4
  }
  gravel2
  {
    file=gravel2.dof
    flags=4
  }
  gravel3
  {
    file=gravel3.dof
    flags=4
  }
  gravel4
  {
    file=gravel4.dof
    flags=4
  }
  gutter1
  {
    file=gutter1.dof
    flags=4
  }
  gutter2
  {
    file=gutter2.dof
    flags=4
  }
  gutter3
  {
    file=gutter3.dof
    flags=4
  }
  gutter4
  {
    file=gutter4.dof
    flags=4
  }
  road1
  {
    file=road1.dof
    flags=4
  }
  road2
  {
    file=road2.dof
    flags=4
  }
  road3
  {
    file=road3.dof
    flags=4
  }
  road4
  {
    file=road4.dof
    flags=4
  }
  supports1
  {
    file=supports1.dof
    flags=2
  }
  supports2
  {
    file=supports2.dof
    flags=2
  }
  supports3
  {
    file=supports3.dof
    flags=2
  }
  supports4
  {
    file=supports4.dof
    flags=2
  }
  treeline1
  {
    file=treeline1.dof
    flags=2
  }
  treeline2
  {
    file=treeline2.dof
    flags=2
  }
  treeline3
  {
    file=treeline3.dof
    flags=2
  }
  treeline4
  {
    file=treeline4.dof
    flags=2
  }
  trees1
  {
    file=trees1.dof
    flags=0
  }
  trees2
  {
    file=trees2.dof
    flags=0
  }
  trees3
  {
    file=trees3.dof
    flags=0
  }
  trees4
  {
    file=trees4.dof
    flags=0
  }
  wall1
  {
    file=wall1.dof
    flags=2
  }
  wall2
  {
    file=wall2.dof
    flags=2
  }
  wall3
  {
    file=wall3.dof
    flags=2
  }
  wall4
  {
    file=wall4.dof
    flags=2
  }
  sky
  {
    file=sky.dof
    flags=1
  }
}
