car
{
	name=Volkswagen Caddy "Christmas"
	year=1978
 	credits=Converted and modified by JerryCBM
        comments=Original by Chong McBong for GTA San Andreas
	id=VolkswagenCaddychristmas
	version=050f
	wheels=4
	skid
	{
		sample=skid.wav
	}
	shadow
	{
		texture=shadow.tga
		width=2.1
		length=4.35
	}
	cg
	{
		x=0
		y=-0.068	;1444mm high, 38% of roof height ~ 55cm CofG
		z=0.2	;59/41
	}
	ff_factor=0.25
}

graphics
{
	intensity=0.3
	shadow
	{
		model
		{
			file=shadow.dof
			use_shaders=0
		}
	}
}

body
{
	x=0
	y=0
	z=0
	mass=1840	 
	inertia
	{
		x=1850
		y=2100
		z=520
	}
	restitution_coeff=0.1
	width=1.64
	height=1.20
	length=3.71
	manual_box=1
	model
	{
		file=caddy.dof
		lod0_z=0
		lod1_z=15
		lod2_z=25
		lod3_z=150
		lod_out=400
	}
	model_incar
	{
		file=caddy.dof
	}
	model_braking_l
	{
		file=model_brakelights.dof
	}
	model_light_l
	{
		file=model_lights.dof
	}
	model_light_r
	{
;
	}
 model_lightroad_l
 {
  file=model_lights.dof
  }
}

steer
{
	x=0.39
	y=0.257
	z=0.445
	xa=15.9
;	----- put "lock=180" and ";lock=810", "file=str_whl_hands.dof" and ";file=str_whl_nohands.dof" for hands on steeringwheel imitation -----
	lock=810		;(810) 2.25 turns lock to lock ~ 810 degrees. 15.6:1 ~ 52 degrees steer angle.
;	lock=180		;Hands on str wheel imitation (note by snowball_918)
	linearity=1.11
	model
	{
		file=sw.dof
;		
	}
}

engine
{
	x=0
	y=0
	z=0
	size=0
	mass=0

	idle_rpm=850
	max_rpm=7000
	stall_rpm=500
	start_rpm=1500
	start_stalled=1
	starter_torque=100
	autoclutch_rpm=1500

	curve_torque=torque.crv
	max_torque=0.67		;hmmmmm, lowering torque here seems to mess with the actual engine output wrt
				;the braking coeff and engine inertia, but it needs to be altered to affect the
				;4wd system while still incorporating the current single diff setup. This means
				;revving up seems really slow as the engine torque is not enough for the inertia
				;for that engine. However, drivetrain lag and braking coeff need to be high so
				;when we lift off the gas it reacts accurately with high resistance.
				;Basically, a bad fudge that messes up other things as we see here :(
				;Need real 4wd, or at least not such a fudgey fudge!
	shifting
	{
		automatic=0
		shift_up_rpm=6500
		shift_down_rpm=3000
		time_to_declutch=50
		time_to_clutch=50
		time_in_neutral=200
		time_to_declutch_down=150
		time_to_clutch_down=50
		time_in_neutral_down=200
	}
	inertia
	{
		engine=0.27
		final_drive=0.1
	}
	braking_coeff=2.5
	rolling_friction_coeff=0.1
	sample=engine.wav
	sample_rpm=5900
}

;----------------------drivetrain----------------------

gearbox
{
	gears=7

	gear0
	{
		ratio=-4.107
		inertia=0.02
		linearity=0.5
	}

	gear1
	{
		ratio=3.36
		inertia=0.03
		linearity=1
	}

	gear2
	{
		ratio=2.09
		inertia=0.04
		linearity=1.2
	}

	gear3
	{
		ratio=1.47
		inertia=0.05
		linearity=1.4
	}

	gear4
	{
		ratio=1.10
		inertia=0.06
		linearity=1.6
	}

	gear5
	{
		ratio=0.86
		inertia=0.08
		linearity=1.8
	}

	gear6
	{
		ratio=0.72
		inertia=0.1
		linearity=2
	}
}

differential
{
	type=1
	ratio=4.24
	inertia=0.1
	locking_coeff=25
	output0=0
	output1=1
}

clutch
{
	max_torque=510
}

handbrakes
{
	wheels=23
}

aero
{
	body
	{
		center=0 0 0
		cx=0.33
		area=1.8
	}
	wings=1
	wing0
	{
		name=lift
		span=1
		cord=1
		coeff_drag=0
		coeff_down=0
		center=0 0 0
		angle=0
		angle_offset=10
	}
}

antirollbar
{
	count=2
	arb0
	{
		susp_left=0
		susp_right=1
		k=41000
	}
	arb1
	{
		susp_left=2
		susp_right=3
		k=34000
	}
}

susp_front
{
	y=0
	z=1.20
	powered=1
	restlen=0.451			;293	395kg
	minlen=0.22
	maxlen=0.46
	k=27000			;@ static load and 1.316 NF SR
	bump_rate=1350		;0.7	1944
	rebound_rate=4600	;0.7	6531
	bump_function=0
	bump_max=1500
	rebound_function=0
	anti_pitch=0.1
	camber_change_per_m=0.067
	roll_center
	{
		x=0
		y=-0.552	;60mm
		z=0
	}
}

susp_rear
{
	y=0
	z=-1.42
	powered=1
	restlen=0.420			;305	275kg
	minlen=0.2
	maxlen=0.43
	k=24500			;@ static load and 1.502 NF SR
	bump_rate=1400		;0.75	1852
	rebound_rate=4200	;0.8	5191
	bump_function=0
	bump_max=1500
	rebound_function=0
	anti_pitch=0.1
	camber_change_per_m=0.14
	roll_center
	{
		x=0
		y=-0.504	;120mm
		z=0
	}
}

susp0~susp_front
{
	x=0.7265
	camber_change_steering=0.147	;0.25 rad ~ 14.5 degree camber with 1 radian rotation of steering @ 8 degree caster
	caster_offset=-0.0235		;8 degrees static caster -0.0235	
	toe_change_per_m=0
}
susp1~susp_front
{
	x=-0.7265
	camber_change_steering=-0.147	;0.25 rad ~ 14.5 degree camber with 1 radian rotation of steering @ 8 degree caster
	caster_offset=-0.0235		;5.78 degrees static caster -0.0235
	toe_change_per_m=0
}

susp2~susp_rear
{
	x=0.7435
}
susp3~susp_rear
{
	x=-0.7435
}

;----------------------tyres----------------------

tire_model_front
{
	damping_predict_lat=0
	damping_predict_long=0
}
tire_model_rear
{
	damping_predict_lat=0
	damping_predict_long=0
}
pacejka
{
	a0=1.25
	a1=-35
	a2=1200
	a3=2000
	a4=8
	a5=0.015
	a6=-0.25
	a7=0.1
	a8=-0.03
	a9=-0.001
	a10=-0.15
	a111=-8.5
	a112=-0.29
	a12=17.8
	a13=-2.4
	b0=1.5
	b1=-70
	b2=1350
	b3=20
	b4=325
	b5=0.08
	b6=0
	b7=0.05
	b8=-0.025
	b9=0
	b10=0
	b11=0
	b12=0
	c0=2.2
	c1=-4
	c2=-3
	c3=-1
	c4=-7
	c5=0.0
	c6=0.0
	c7=0.044
	c8=-0.58
	c9=0.18
	c10=0.043
	c11=0.048
	c12=-0.0035
	c13=-0.18
	c14=0.14
	c15=-1.029
	c16=0.27
	c17=-1.1

	optimal_slipratio=0.11
	optimal_slipangle=0.145
}

skidding_default
{
	long_start=0.1
	long_max=1.0
	long_start_n=0.1
	long_max_n=1.0
	lat_start=0.1
	lat_max=1.0
}

;----------------------wheels----------------------

wheel_front
{
	y=0
	z=0
	steering=1
	powered=1
	lock=52
	mass=35
	inertia=1.4
	radius=0.3186		;225/40 ZR18
	rolling_coeff=0.0180
	max_braking=1800
	braking_factor=1
	tire_rate=250000
	pacejka~pacejka
	{
	}
}

wheel_rear
{
	y=0
	z=0
	steering=0
	powered=1
	power_gearing=0.53	;20% rear drive, no diff, equal drive :eek:
	mass=35
	inertia=1.35
	radius=0.3186		;225/40 ZR18
	rolling_coeff=0.0180
	max_braking=1700
	braking_factor=0.25
	max_handbrake_torque=3400
	tire_rate=230000
	pacejka~pacejka
	{
		optimal_slipratio=0.11
		optimal_slipangle=0.155
	}
}

wheel0~wheel_front
{
	x=0
	ackerman=1.15
	toe=-0
	camber=0.007	;-0.6
	model
	{
		file=wheel_lf.dof
	}

	model_brake
	{
		file=brake_lf.dof
	}
}

wheel1~wheel_front
{
	x=0
	ackerman=-1.15
	toe=0
	camber=0.007
	model
	{
		file=wheel_rf.dof
	}
	
	model_brake
	{
		file=brake_rf.dof
	}
}

wheel2~wheel_rear
{
	x=0
	toe=-0.21	;toe in, goes to out under bump like M3 Z axle
	camber=-0.588	;-1.5
	model
	{
		file=wheel_lr.dof
	}
	
	model_brake
	{
		file=brake_lr.dof
	}
}

wheel3~wheel_rear
{
	x=0
	toe=0.21	;toe in, goes to out under bump like M3 Z axle
	camber=-0.588
	model
	{
		file=wheel_rr.dof
	}
	
	model_brake
	{
		file=brake_rr.dof
	}
}

;	------------------ Artyfishul Intellygents -----------------
     
ai
{
	grip_factor=1.1
}

;	------------------ 5.1 ALPHA AUDIO COMPATABILTY -----------------


audio
{
  skid
  {
    sample=skid.wav
    volume=7
  }
  acc_all
  {
    attack=1000
    decay=1000
  }
  accelerate_out
  {
    volume=1.5
    smp0~audio.acc_all
    {
      sample=idle.wav
      min=0
      max=1250
      attack=1000
      decay=1000
      natural=1300
    }
    smp1~audio.acc_all
    {
      sample=7000.wav
      min=1500
      max=8001
      natural=5500
    }
    smp2~audio.acc_all
    {
      sample=turbo2.wav
      min=2700
      max=3901
      natural=1500
    }
    smp3~audio.acc_all
    {
      sample=turbo3.wav
      min=4000
      max=8501
      natural=2500
    }
  }
  accelerate_in
  {
    volume=0.5
    smp0~audio.acc_all
    {
      sample=idle.wav
      min=0
      max=1250
      attack=1000
      decay=1000
      natural=1300
    }
    smp1~audio.acc_all
    {
      sample=7000.wav
      min=1500
      max=8001
      natural=5500
    }
    smp2~audio.acc_all
    {
      sample=turbo2.wav
      min=2700
      max=3901
      natural=1500
    }
    smp3~audio.acc_all
    {
      sample=turbo3.wav
      min=4000
      max=8501
      natural=2500
    }
  }
  decelerate_in
  {
    volume=0.5
    smp0~audio.acc_all
    {
      sample=idle.wav
      min=0
      max=1250
      attack=1000
      decay=1000
      natural=1300
    }
    smp1~audio.acc_all
    {
      sample=7000.wav
      min=1500
      max=8001
      natural=5500
    }
    smp2~audio.acc_all
    {
      sample=turbo2.wav
      min=2700
      max=3901
      natural=1500
    }
    smp3~audio.acc_all
    {
      sample=turbo3.wav
      min=4000
      max=8501
      natural=2500
    }
  }
   wind
   {
      smp0
      {
         volume=0.7
         sample=wind1.wav
         pitch_scale=2
         pitch_offset=2
         ; Speeds in m/s
         min=.5
         max=9999
         natural=20
      }
      smp1
      {
         volume=.5
         sample=driveshaft.wav
         pitch_scale=.5
         pitch_offset=.7
         ; Speeds in m/s
         min=.5
         max=9999
         natural=22
      }
   }
}
;----------------------driving aids----------------------

traction_control
{
	max_velocity_ratio=1.2
	min_velocity_ratio=1.1
	enable=0
}

abs
{
	max_velocity_ratio=1.2
	min_velocity_ratio=1.15
	enable=1
}


;---------------------------------------------
;Cameras
;---------------------------------------------

camera0
{
name=Driver
	fov=65
	model=1
	wheels=0
	view=2
	name=Inside
	fov=60

	follow
	{
		pitch=1
		yaw=1
		roll=1
	}
	offset
	{
		x=0.358
		y=0.628
		z=-0.16
	}
	offset_to
	{
		x=0
		y=0
		z=10
	}
	angle
	{
		x=1.000000
		y=180.000000
		z=0.000000
	}
	src
	{
		mass=5
		k=750
		damping=75
		maxdist=0.2
	}
	dst
	{
		mass=0
		k=0
		damping=0
		maxdist=0
	}
}

camera1
{
	 name=Driver, left
  fov=60
  model=0
  wheels=0
  view=1
  offset
  {
    x=0.32
    y=0.57
    z=-0.25
  }
  offset_to
  {
    x=10.43
    y=0.5
    z=10
  }
  src
  {
    mass=1
    k=250
    damping=25
    maxdist=0.3
  }
  dst
  {
    mass=0
    k=0
    damping=0
    maxdist=0
	}
}

camera2
{

  name=Driver, right
  fov=60
  model=0
  wheels=0
  view=1
  offset
  {
    x=0.32
    y=0.51
    z=0
  }
  offset_to
  {
    x=-9.57
    y=0.5
    z=10
  }
  src
  {
    mass=1
    k=250
    damping=25
    maxdist=0.3
  }
  dst
  {
    mass=0
    k=0
    damping=0
    maxdist=0
	}
}

camera3
{
 name=Driver, rear
  fov=-65
  model=1
  wheels=0
  view=0
  offset
  {
    x=0
    y=0.57
    z=0.12
  }
  offset_to
  {
    x=-1
    y=0.5
    z=-10
  }
  src
  {
    mass=1
    k=250
    damping=25
    maxdist=0.3
  }
  dst
  {
    mass=0
    k=0
    damping=0
    maxdist=0
	
	}
}

camera4
{
name=Cosmo's Bonnet
	fov=75
	model=0
	wheels=0
	view=1

	offset
	{
		x=0
		y=-0.6
		z=1.0
	}
	angle
	{
		x=7
		y=180
		z=0
	}
	follow
	{
		pitch=1
		yaw=1
		roll=1
	
	}
}

camera5
{
	name=Free cam1

	offset
	{
		x=-0.381252
		y=0.439585
		z=-4.794994
	}
	angle
	{
		x=16.527767
		y=129.166580
		z=0.260415
	}
}

camera6
{
	offset
	{
		x=-0.273437
		y=0.739583
		z=-3.650010
	}
	angle
	{
		x=23.194437
		y=-357.986633
		z=0
	}
}

camera7
{
	fov=70

	offset
	{
		x=1.390623
		y=0.062498
		z=-0.599992
	}
	angle
	{
		x=-2.222249
		y=-161.632263
		z=3.298599
	}
	follow
	{
		pitch=1
		yaw=1
		roll=1
	}
}

camera8
{
	offset
	{
		x=0.634371
		y=0.483333
		z=-6.925018
	}
	angle
	{
		x=79.305206
		y=310.416595
		z=-6.944464
	}
	follow
	{
		pitch=1
		yaw=1
		roll=1
	}
}

camera9
{
	name=Chase Close
	fov=75
	model=0
	wheels=0
	view=0

	offset
	{
		x=0
		y=1.3
		z=-4.2
	}
	angle
	{
		x=15
		y=180
		z=0
	}
 	follow
	{
		pitch=0
		yaw=0
		roll=0
	}
	src
	{
		mass=6
		k=300
		damping=90
		maxdist=2
	}
	dst
	{
		mass=1
		k=200
		damping=70
		maxdist=1
	}
}